3D
3D Artist
Maya, Arnold, Photoshop
Modelling and rendering studies, each one picked for a surface I had not built before. Every finished render is paired with its wireframe, because the geometry is the part of this work you cannot fake.
3D Artist
Maya, Arnold, Photoshop
Modelling and rendering studies, each one picked for a surface I had not built before. Every finished render is paired with its wireframe, because the geometry is the part of this work you cannot fake.